Roblox Lua Write Local Data. Data stores use a keyvalue system For example we can use a general “GameItems” key to store a list of game items With a unique key such as “Player_ {playerId}” we can store data that’s only relevant to one player By default data stores keep information in an unordered state To get data in an order state we’ll use.
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local array = {121234 “”} print(tableconcat(array “! “)) 1! 2! 1! 2! 3! 4! tablesort() This function will sort your table defaultly in descending order ie local array = {53412} print( unpack(tablesort(array)) ) 5 4 3 2 1 You can also give a function to sort by this function is given 2 values of the tableSep 13 2021May 25 2021Jul 28 2020Feb 18 2020.
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game creation and Roblox is a it Then gamers lets developers create games and players play them conveniently come up with gaming platform that to play the an idea of Here you can a game create it and post worldwide will try game and complete it.
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if = DataStoreServiceGetDataStore("Nicknames") local function makeNameUpper(currentName) local nameUpper = stringupper(currentName) return nameUpper end local DataStoreService = = pcall(function() return gameGetService("DataStoreService") local nicknameStore nicknameStoreUpdateAsync("User_1234" makeNameUpper) end) local success updatedName.